Links: Dust and Hiss Edition
An Brief Overview of Topics in Game Design
I have been thinking about game design a lot lately, so Raph Koster’s latest post, titled “Game design is simple, actually,” is very timely for me. Despite its trollish title, it covers a lot of ground laying out the complexities of game design, but in a very well structured way—better structured, in fact, than I think I’ve ever seen applied. There’s a ton of depth here; he’s not kidding when he says each of the 12 items could be (indeed, is) a whole shelf of books. I expect I’ll be returning to this for quite some time.
Imagery
Context-Free Patent Art: Probably more accurately “Patent Art Taken out of Context,” but close enough.
Is it me or do the issues from this complete collection of Swedish IKEA catalogs look way more interesting than the American versions of the same? At least the ones from the late 90s and early 2000s, which is when I would have seen them.
Tools
myNoise contains a really wide variety of free noise generators by Stéphane Pigeon. As a personal recommendation, try the dusty vinyl noise machine.
